Dev Log (Day 1 & 2)
Algodot » Devlog
It's Day 2 of my Hackathon
I spent day 1 learning all about Algorand Smart contracts, how they work, how to compile and deploy them in Pyteal, and deciding on what tech stack I'll use in my project. The objective of the hackathon was to build a DSL (Domain Specific Language)which loosely interprets to a library that no-code game developers and novice game developers can easily implement in their games
Been coding all morning.
Trying to implement smart contract capabilities in a game engine,
Then building a game around that,
Where players can use NFT'S to power up their game characters, and loose that NFT if they lose their battles.
I need testers for this.
HMU.
My left hand hurts
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Algodot
Algorand Blockchain in Godot Game Engine
Status | Prototype |
Category | Tool |
Author | Inhumanity studios |
Tags | algorand, blockchain, crypto, gamefi, Godot, plugin |
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