Dev Log (Day 5)
It's Day 5 of the Hackathon and I got messaged by Indie Dev Lonely Wolf to enter a multiplayer game jam. I'm stoked for that because I'll be able to get alot of testers for my Hackathon project. I just got a new dev teammate @Kakoiiii who's skilled at Smart contract deployment in Reach and Python.
All that's left now is
(1) integrating roll back netcode for the gaming client
(2) Compiling Algorand Libraries for Android and Html5
(3) Writing Gameplay logic
(4) Creating a good Game UI
(5) Writing proper documentation on the project
Rain has been pouring heavily in the little Port town I'm staying in so, there's been a power outage for 3 days now, and there's no Sun to power the solar batteries. It has affected my dev time so today, I'll have to be efficient with my time
I also have a job interview tomorrow. Loool. Wish me luck! right_facing_fistleft_facing_fist
Get Algodot
Algodot
Algorand Blockchain in Godot Game Engine
Status | Prototype |
Category | Tool |
Author | Inhumanity studios |
Tags | algorand, blockchain, crypto, gamefi, Godot, plugin |
More posts
- Algod Node Documentation29 days ago
- Web Assembly support & Bleeding Edge Updates30 days ago
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- Version 0.2.1 UpdateMar 28, 2023
- Africa's Digital Payment: A Case Study, NigeriaFeb 03, 2023
- Demo Wallet App ReleaseJan 23, 2023
- SmartContractsJan 01, 2023
- Windows Dependencies for OpenSSL *AddedDec 14, 2022
- AlgoWallet implementation releaseOct 31, 2022
- Version 0.2.1Sep 24, 2022
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