Dev Log (Day 6)
Algodot » Devlog
Devlog Day 6
I spent today setting up my Development environment for Rust and Html5 web assembly.
I ported a build of the game Demo to Html5 and ran it in a Python web server to test gameplay. Basic single player gameplay works, so implementing Roll back net code is the next step for the game build.
I also worked on Documenting all the methods in the Algorand plugin and had my first experience with Rust compiler.
I have a basic grasp how the entire plugin works and tomorrow, I'll begin writing in-game documentation on the plugin. My attempts to compile to Android and Web assembly failed so, I'll have to debug that and fix up the compiler's script for mobile and web.
Get Algodot
Download NowName your own price
Algodot
It's a web3 gaming DSL for Algorand's Greenhouse Hackathon 2023
Status | Canceled |
Category | Tool |
Author | Inhumanity studios |
Tags | algorand, blockchain, crypto, gamefi, Godot, plugin |
More posts
- Version 0.2.1 UpdateMar 28, 2023
- Africa's Digital Payment: A Case Study, NigeriaFeb 03, 2023
- Demo Wallet App ReleaseJan 23, 2023
- SmartContractsJan 01, 2023
- Windows Dependencies for OpenSSL *AddedDec 14, 2022
- AlgoWallet implementation releaseOct 31, 2022
- Version 0.2.1Sep 24, 2022
- Devlog Day 22 (Submission)Aug 22, 2022
- Dev log (Day 17)Aug 14, 2022
- Dev log (Day 16)Aug 14, 2022
Leave a comment
Log in with itch.io to leave a comment.