Dev Log (Day 9)
Algodot » Devlog
Devlog Day 9
I was finally able to get built in Documentation working in the Plugin, but I had to spam a Godot engine too dev for that information. I'm sorry Emilio, it was for the greater good!
Having implemented some buggy form of built in Documentation, I'd like to focus next on building the multiplayer gameplay.
The built in Documentation attaches to the Inspector tab and is supposed to be a brief overall of all the methods available in the Algodot Plugin. Part of the Documentation parses .MD files using regex, and it needs debugging because parts of it's code is buggy. I'm not gonna fix that today, I'd like to get to building the actual gameplay
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Algodot
Algorand Blockchain in Godot Game Engine
Status | Prototype |
Category | Tool |
Author | Inhumanity studios |
Tags | algorand, blockchain, crypto, gamefi, Godot, plugin |
More posts
- Algod Node Documentation29 days ago
- Web Assembly support & Bleeding Edge Updates30 days ago
- The U.S. Elections 2024: A Major Factor Moving Financial Markets, Market Reactio...57 days ago
- Version 0.2.1 UpdateMar 28, 2023
- Africa's Digital Payment: A Case Study, NigeriaFeb 03, 2023
- Demo Wallet App ReleaseJan 23, 2023
- SmartContractsJan 01, 2023
- Windows Dependencies for OpenSSL *AddedDec 14, 2022
- AlgoWallet implementation releaseOct 31, 2022
- Version 0.2.1Sep 24, 2022
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