Dev Log (Day 9)


Devlog Day 9

I was finally able to get built in Documentation working in the Plugin, but I had to spam a Godot engine too dev for that information. I'm sorry Emilio, it was for the greater good!

Having implemented some buggy form of built in Documentation, I'd like to focus next on building the multiplayer gameplay.

The built in Documentation attaches to the Inspector tab and is supposed to be a brief overall of all the methods available in the Algodot Plugin. Part of the Documentation parses .MD files using regex, and it needs debugging because parts of it's code is buggy. I'm not gonna fix that today, I'd like to get to building the actual gameplay

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